Changement de lib audio, suppression de quiloader

This commit is contained in:
2026-03-26 18:11:03 +01:00
parent 29437016c9
commit 3e75532517
4 changed files with 700 additions and 28 deletions
+23 -18
View File
@@ -1,6 +1,7 @@
from PySide6.QtCore import QFile, QBuffer, QByteArray, QIODevice
from PySide6.QtMultimedia import QMediaPlayer, QAudioOutput
from PySide6.QtCore import QFile
import cyminiaudio as cma
import tempfile
from config.config_manager import ConfigManager, VOLUME_KEY
from config.constants import Resources
@@ -13,32 +14,32 @@ class AudioController:
self._slider = slider
self._mute_btn = mute_btn
# Lecteur
self._player = QMediaPlayer()
self._output = QAudioOutput()
self._player.setAudioOutput(self._output)
self._player.setLoops(-1)
# Chargement du MP3 depuis les ressources Qt
mp3file = QFile(Resources.MP3.value)
mp3file.open(QFile.ReadOnly)
mp3data = mp3file.readAll()
mp3data = mp3file.readAll().data()
mp3file.close()
# Mise en buffer du MP3
self._buffer = QBuffer()
self._buffer.setData(QByteArray(mp3data))
self._buffer.open(QIODevice.ReadOnly)
self._player.setSourceDevice(self._buffer)
# 2. Créer un fichier temporaire "invisible" pour l'utilisateur
self.tmp = tempfile.NamedTemporaryFile(delete=False, suffix=".mp3")
self.tmp.write(mp3data)
self.tmp.close() # Libère le verrou pour le lecteur
# État initial du lecteur
volume = config.get_volume()
self._is_muted = volume == 0
self._is_muted = (volume == 0)
self._previous_volume = volume if volume != 0 else config.get_default(VOLUME_KEY)
self._apply_volume(volume, save=False)
self._refresh_mute_btn()
self._player.play()
# 3. Initialiser le moteur SANS le bloc 'with'
# En les stockant dans self, ils restent vivants en mémoire
self._audio_engine = cma.Engine()
self._sound = self._audio_engine.play(self.tmp.name)
self._sound.looping = True
# On force le volume du son pour correspondre à la config
self._sound.volume = volume / 100.0
# Connexions
self._slider.valueChanged.connect(self._on_slider_changed)
@@ -63,7 +64,9 @@ class AudioController:
def _on_slider_changed(self, value: int) -> None:
self._is_muted = value == 0
self._output.setVolume(value / 100.0)
if hasattr(self, '_sound'):
# cyminiaudio attend souvent un float entre 0.0 et 1.0
self._sound.volume = value / 100.0
self._config.set_volume(value)
self._refresh_mute_btn()
@@ -72,7 +75,9 @@ class AudioController:
self._slider.setValue(value)
self._slider.blockSignals(False)
self._output.setVolume(value / 100.0)
# Même correction ici
if hasattr(self, '_sound'):
self._sound.volume = value / 100.0
if save:
self._config.set_volume(value)